Students & SWGs
The Short-term Working Group (SWG) program is designed to provide UTD students an opportunity to work closely with a faculty member on a targeted project. Students can expect to see projects for Fall 2024 in two batches: one batch will be posted no later than May 8th, with the rest posted by August 8th. Join the SWG Student Team to be notified when new projects are available!
Faculty members propose projects and welcome ~10 undergraduate students to join them for four in-person sessions to complete a project. Students who complete a SWG program will gain skills, develop a professional relationship with a faculty member, meet other UTD students and receive a digital badge highlighting skills gained during the project.
Fall 2024 Projects
Browse details of all Fall 2024 projects
Faculty Member: Prof. Eric Farrar
Bass School of Arts, Humanities, and Technology
Join us in crafting a promotional video for the MoGraph Lab at the BAHT School! Dive into the world of motion design – where graphic design meets animation – by participating in our short-term working group. Learn to capture dynamic live-action interviews exploring the essence of “motion design.” Whether you’re a newcomer ready to explore the world of motion design or a seasoned animator seeking to refine your skills, there’s a place for you here. Dive into live-action interviews, learn editing/animation tools, and elevate your skills alongside a diverse team of creators.
Faculty Member: Dr. Monica Evans
Bass School of Arts, Humanities, and Technology
Students will assist with co-creating course content for an advanced course in digital game storytelling, focusing on games with single-player, multi-linear narrative experiences. Students will examine, analyze, and help develop assignments centered on games with strong characters, dialogue, plot, worldbuilding, and settings/environments, as well as games with unique structures for interactive storytelling and strong representation of diverse characters and cultures. Students will develop skills related to game design, narrative structure, course design, and inclusive teaching.